GGJ12: Reprise (Unity3d)

GGJ12: Reprise (Unity3d)

2012′s Global Game Jam theme was a picture of “Ouroboros”. I was able to attend the Dallas, TX jam where I joined a team to create “Reprise”. Our team decided to share art assets and build 2 different versions of the game. One sub-team would use a proprietary engine to build the game, while my team would use Unity3d. Most of our graphics and framework was done before Sunday. However, due to timing problems brought on by our version control, we would not be able to implement our full vision of the game.

Reprise is a game where you move through time and space, collecting shapes that differ from your current form to grow. If you are circle shaped, you collect triangles and squares. However, there are past versions of yourself running through the course. Colliding with your past will cause you to rip a whole in time and space, causing you to shrink. Shrink too small & you will lose. Grow big enough and you will win!

Here are some links to the game:

Play Web Version (requires 3.5)  - Download Windows VersionDownload Mac Version - GGJ Link

Here are some screenshots: